Introduction
Meet the Richmond Secondary Programming Club
Meet the club, explore a game project, and share ideas for future meetings.
Meet the Richmond Secondary Programming Club
Meet the club, explore projects, bring ideas, and discuss what comes next.
Workshops for different experience levels, projects for the school, programming competitions, and help developing your own ideas.
A game project demonstrates character abilities, combat effects, and a school-inspired stage.
What would you build for the school? Share your interests through the club’s form.
End of the presentation.
The agenda introduces four parts of the first meeting—meeting the club, exploring projects, bringing ideas, and discussing what comes next.
The club introduces four areas of activity—workshops for every experience level, projects for the school, programming competitions, and help with members’ own ideas.
The slide shows a collage of gameplay and development screenshots, including player abilities, attack effects, debugging overlays, and a sudden-death match in a classroom-inspired arena.
Members are invited to help shape the club around their interests. The slide asks what they would build for the school and includes a QR code leading to the club interest form, linked in Resources.
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